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It was slow, but I didn't have any other options in the beginning. She'll kill a Raoq/Sieq then heal herself using her third ability (this is on Hell, btw). I've actually made use for her in almost every place I could-įarming - Being my first 6 Star, I was able to use her to farm up my other 6 stars. Mihyang was actually my first Nat 4 (and then eventually my first 6 star). I rune mine Fatal/Focus Spd/Atk/Atk, but I would venture to guess that her optimal build would be Violent/Revenge or Violent/Nemesis Spd/Atk/Atk with a focus on HP and Acc When people learn to stop riding Chasun all the way into town all the time, perhaps they can start realizing how truly exceptional this monster is. Overall, she is an incredibly good monster who is overshadowed by her wind sister merely because Chasun is usable practically everywhere, while Mihyang is a bit more situational. In ToA she can be used as a buff extender to cheese levels (Like ToA hard 93 - Burn in Hell Ragdoll) in combination with Neal. On top of that, she puts out decent damage, helping to accelerate the runs. She is in my speed DB10 team, making it incredibly stable, due to the fact that she acts as a second buff remover and healer, taking the pressure off of Bella in TWO departments. My post explicitly explains why she is as good if not better than Chasun in raids as the primary healer. She performs wonderfully in raids, offering glancing hit, high resistance, a "smart" heal, and decent damage, among other things. That being said, she does excel as an AoE healer now, who can pretty much fill all your monster's HP when built with a focus on Atk. Now she is somewhat "better", although her 3rd ability is no longer predictable, and there are times in which you want her to use her heal, but she refuses to for one reason or another (especially because now she refuses to use her ability to extend buffs, only as a conditional heal). On a heavy buff team, you could guarantee that your buff would essentially always be up, and as a secondary healer she always topped off your monsters.
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During this prebuff era, I didn't see her AI (which would spam her 3rd skill on cooldown regardless of buffs or teammate's HP) as terrible. I have used this monster since I got her, which included the time in which her AI was considered terrible. I guess I'll throw in my two cents, since I did write the "guide" on Raid Mihyang Despite it's name, the DMD will appear at most 3 times per week. In the last two examples, a short cooldown period will be in effect in order for the community to better know the monster's capabilities. An eligible monster will not have a discussion within the past 6 months, will have been recently released/buffed/nerfed, or will have potential use in newly released content. The next monster will be randomly selected from the pool of eligible monsters. At this time, there will be no voting on the next monster discussed.
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Feel free to reply to those or create a separate reply. Replies specific to each element will be added below the main post containing a summary of past discussions and a few bonus resources. Among many others, they provide repositories for rune builds, use cases, and informed decisions whether to keep a monster or not. The benefits of these thread to myself and many others are numerous. With new content being released and more on the horizon, the old discussions are showing their age. You will instead need to collect the shapeshifting stones and mana as mentioned previously.Īlternatively, players can also unlock exclusive Transmogs by competing in the World Arena, and achieving a certain rank/grade.īelow is a table of all the current transmogrifications that have been released.The Daily Monster Discussion (DMD) will continue in much the same direction. After the time period has elapsed, you can no longer pay for them. These packs cost real world money and unlock all attributes of one monster and are only about a week and a half after the latest wave has been released. This unlocks the transmog of your choice permanently. The first is by exchanging 100 shapeshifting stones and 300,000 mana for the transmogs of one attribute of any one monster. Transmogrifications can be acquired at the Transmogrification Building through two different methods. A prime example would be Water Chimera (Taor) second skill which is faster via transmog, but the third skill of transmog Taor is slower than the original. However, it should be noted that the animation speed of some transmogrifications differ from the original, slightly faster or slower which adds up overtime in a dungeon run. Transmogs provide no actual in-game benefit to monsters. Similar to skins in MOBAs and other videogames, transmogs change both the costume your monster is wearing as well as the animation of its attacks. Transmogrifications, transmogs for short, are a way to change the appearance of monsters.